Sunday, October 16, 2011

Bit of War Dev Entry

We've been chugging away and this weekend, we've just about finished off implementing all of the different enemies for each level. Previously we'd been using mostly level 1 and 2 enemies as stand-ins for testing during development. Now that we've got the proper enemies, screenshots won't be far off!

There's only a bit (excuse the pun) left to do before we go to beta - code the boss fights with the graphics we've already created, polish off the levels and insert the cinemas. A healthy round of testing and bug hunting later and we'll be ready to think about actually releasing!

It's been a crazy ride, full of unexpected delays and complications (but also tons of fun!), and we're almost there!

Keep watching this blog for those screenshots!


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