Tuesday, February 9, 2010

Bit of War Dev Entry

Today, I got the blades in and working, and also tightened up Kratos'
movement to a point where I'm almost happy with it.

Next step is to plop in some placeholder enemies (again, these will be
subject to change as the story dictates once finalized), a lifebar and
score counter, and get some real game mechanics going.

I think this will be one of the most crucial steps, since how Kratos
interacts with his enemies and how the collision detection handles
will determine how the game will eventually play.

But, you know.. no pressure or anything ;)